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Advanced [show]


Nimble Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing colorful clothing, dressed as a Soapmaker. She has beige fur. She tend to wears goggles to shield her eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. After a long history of fighting, Nimble and her spouse have recently divorced.

Motivation: To prove her worth to the world; and she seems to be bored by most things

Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Mundane, Racist, Impulsive. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Nimble Of Ivory, Female Tabaxi Druid 1
Medium (4'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp.


Social Check DCs


Tana Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'6" and wears a lot of dark rich colors, with gold accents. Her right hand appears badly burned and disfigured. She keeps her blonde hair in a pixie cut. Her eyes are violet and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and to reunite with her absent father

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Tana Musgraben, Female Gnome Ranger 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs


Chay Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. His hair is greying and his face has many wrinkles. He has brown eyes and a red hat with a brown feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Chay was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Chay took refuge in the large cave and found the beat up whip and armor he uses now. He has worked as a Shipwright like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Persistence. Bonds: Attractive, Job, Family, Nature. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Chay Swiftwhistle, Male Halfling Rogue 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Sard (40 gp).


Social Check DCs


Ar-Karo Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fitting clothing which further accentuates his frame. He has moderate length blonde hair. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Beggar father left him crippled. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent father; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Passionate. Flaws: Fearful, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Ar-Karo Marlowe, Male Half-Orc Commoner 2
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 13 (+1)11 (+0) 17 (+3)7 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5

Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oskar Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man has a large grey mantle and cape that has been intricately interwoven into his blue robe. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His golden hair is singed and shortened. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Oskar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Oskar Balderk, Male Dwarf Fighter 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp.


Social Check DCs

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