Quelenna Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a fancy tan dress. Her chestnut hair is thinning but still full. She tend to wears goggles to shield her eyes.
Personality: Quelenna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: To be a Unemployed again; and wants to work out more often
Ideals: Impeccable, Entrepeneur, Athletic. Bonds: Attractive, Enemies, Job. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
Possessions: 250 gp.
Bernard Churchill, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears grey leather gloves, a grey jacket, and tight pants. His red hair is still thick. His eyes are amber and beady.
Personality: Calm and collected, he is a well trained Navigator. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of a Performer, who enjoyed hunting, Bernard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bernard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Ugly, Impulsive. Bonds: Job, Nature, Enemies. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 130 gp. Deep green spinel (120 gp).
Amnon Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: 6'9" and muscular, this eastern man wears rags and sports a simple walking cane. He has moderate length dark red hair. His eyes are likewise gold.
Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Amnon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Amnon and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Athletic, Joker. Flaws: Antagonistic, Ugly. Bonds: Poor, Enemies. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 pp.
Fargas Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his black hair up in a very large beehive style do. He has gleaming, smiling amber eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.
History: Born to a pair of adventurers, Fargas grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Athletic. Bonds: Attractive, Religious, Adventurer, Rich. Occupation: Mercenary
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp.
Frouse Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and grey handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. With bright black hair and a scraggly beard. His violet eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the east; and he has passion for adventuring and risk
Ideals: Professionalism, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Rich, Adventurer. Occupation: Layabout
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 38 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Coral (150 gp). 1 Minor magic item.
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