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Advanced [show]


Ownka Blackwood, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a white vest and prefers grey and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her chestnut hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is calm most of the time but flees social interaction. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Tiefling compassion; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Shy, Insane, Racist. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Ownka Blackwood, Female Half-Orc Commoner 2
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)6 (-2) 15 (+2)11 (+0)
Skills Religion +0, Stealth +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Siffress Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on her belt. Her hair is auburn, silky, and of moderate length. Her eyes, though not visible through her cowl, are green.

Personality: She loves telling others what to do and how they should feel about things. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their daughter. She worked as a Fortune-teller, and she later adopted a second daughter.

Motivation: Marry her sister to traveling adventurers; and doesn't want to be a fortune-teller and was forced into it by her family

Ideals: Opinionated, Artistic. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Siffress Tarkelby, Female Gnome Druid 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 10 (+0)18 (+4)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1500 sp. 1 Half-Plate.


Social Check DCs


Armara Hope, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. Her hair is red and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Religious, Adventurer. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Armara Hope, Female Tiefling Warlock 3
Medium (5'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 200 gp.


Social Check DCs


Ur-Edin Law, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His wide-brimmed hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Ur-Edin was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Ur-Edin Law, Male Half-Orc Warlock 2
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)6 (-2) 16 (+3)13 (+1)
Skills Athletics +6, History +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 sp. 1 Banded mail.


Social Check DCs


Quarethon Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a black costume with the symbols of the sun god on his torso. His whole body is exceptionally muscular. He has moderate length copper crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.

History: He was always a brilliant, if unscrupulous mind. When Quarethon reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insane, Selfish. Bonds: Immigrant, Military. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Quarethon Vangdondalor, Male Dragonborn Rogue 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs

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