Henry Hayden, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a shortbow. He keeps his white hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: Henry wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.
History: He was born in the east. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Shepherd again; and he is a bit of a kleptomaniac
Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Immigrant, Nature. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Goblin, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Thamior Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many white ritualistic tattoos. He wears a fancy blue suit. His hair, while still mostly white, has prominent grey streaks. His brown unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.
History: Thamior was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things
Ideals: Athletic. Flaws: Disease, Impulsive, Mundane. Bonds: Attractive, Job. Occupation: Junk Dealer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. Red garnet (120 gp).
Thava Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses well, wearing green shirts, loose pants, and blazers most of the time. Her blue crest is smooth and relatively long. Her red eyes peer out from beneath her deerstalker green hat.
Personality: Confrontational and typically high on some drug or another. A true patriot, Thava would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: When she was but 7 years old her parents immigrated from the south. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: A rival would like her out of the picture.
Flaws: Addict, Insane. Bonds: Attractive, Military, Immigrant. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Geoffrey Clayton, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears bulky brown painted plate armor. His clothes are grease stained in places. His white hair is braided into rings. His hazel eyes have a joyful gleam in them most of the time.
Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Extrovert, Artistic. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Elama Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears suspenders and violet workpants. Her shirt is blue, and she wears a heavy violet leather apron most of the time. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born blind and as such lacked many opportunities for work. Elama was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Elama decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture
Flaws: Ugly, Secretive, Disease. Bonds: Poor, Criminal record. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
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