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NPC Generator

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Advanced [show]


Zunn Presley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with deerstalker hat. His hair is long and black with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Zunn Presley, Male Half-Orc Druid 2
Medium (5'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Infernal, Goblin
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 2000 sp.


Social Check DCs


Thradal Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His red hair is slicked back into a classic pompadour. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His job bores him to no end. He has decided to make it more interesting.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Butcher

Voice: German accent

Attributes [hide]

Thradal Goldfinder, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 400 sp.


Social Check DCs


Juliana Harper, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. She is portly but not overly obese. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.

Personality: She is happy with her job as a Locksmith. She turns her eye from what people do, preferring to live and let live. Animals are drawn to her, and she is able to talk to them.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Locksmith.

Motivation: She's looking for her big break; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Juliana Harper, Female Human Expert 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Aelar Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with small hat, and sports empty pouches on his belt. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Map Maker. Energy wise he seems alert and responsive.

History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: To protect his home; and he's looking for his big break

Ideals: Professionalism. Bonds: Job, Mentor, Adventurer, Guardian. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Aelar Fasharash, Male Elf Rogue 2
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Athletics +5, Religion +1
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. Jasper (30 gp).


Social Check DCs


Egelina Hayden, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'11" and is generally well dressed albeit a few years behind the times. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are a pleasant violet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. As long as the job gets done she does not care how it got done.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Egelina took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's repulsed by the PC; and she has a crush on the local animal trainer

Ideals: Professionalism. Flaws: Emotional. Bonds: Attractive, Poor, Nature. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Egelina Hayden, Female Human Monk 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 14 (+2)8 (-1)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 400 sp.


Social Check DCs

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