Cora Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears tight fitting clothing which further accentuates her frame, she is not a threatening figure. She wears her golden hair down. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich northern family. Her family was turned out during the war. She and her family wandered north to less war torn lands. She struck the Animal Trainer job and began her own company from there.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Passionate. Flaws: PTSD. Bonds: Attractive, Rich, Job, Family. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
Marastyr Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a sword on her belt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long red hair kept up in a rat tail. She wears a mask on her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Bonds: Attractive, Poor. Occupation: Bellfounder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 10000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).
Merla Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her hair in dreadlocks. Her eyes are a pleasant amber.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She always tries to repair and not replace. It was this mentality that drove her into the Detective business.
History: When she was but 5 years old her parents immigrated from the west. Merla was born on a far western forest where she grew up under the tutelage of her mother, an expert Detective. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world.
Ideals: Persistence, Logical. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. 1 Masterwork Common Melee.
Megged Hayes, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he very much looks the part of a Engraver. He has wavy black hair. He has a dull look in his violet eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Megged was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Engraver
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Pallabar Reese, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a blue and brown robe with the hood down. His feathered hat is riddled with cuts and holes. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Pallabar hails from a village terrorized by gnolls. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.
Motivation: To reunite with his absent father.
Ideals: Athletic. Flaws: Ugly. Bonds: Family, Enemies, Rich. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp. 3 Holy water. 2 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
