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Advanced [show]


Azgrom Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in white turtlenecks beneath a brown coat with pastel slacks. His head has been shaved. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west.

Ideals: Joker, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Azgrom Royal, Male Half-Orc Wizard 2
Medium (6'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Tippletoe Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a spear on her belt, and she perpetually has her spear ready. Her hair is golden and curly. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Sellsword, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tippletoe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Attractive, Enemies, Poor. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Tippletoe Fiddlefen, Female Gnome Wizard 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 6000 cp. 1 Silk rope. 1 Hourglass. 1 Masterwork manacles.


Social Check DCs


Vistra Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Gardener uniform. She is portly but not overly obese. Her hair is black and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born at the edge of vast forest. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Gardener. She ran away from her former home and has been making her living as a Gardener for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Job, Nature. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Vistra Fallack, Female Dwarf Adept 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp.


Social Check DCs


Tim Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He wears skinny pants and wears a violet and white robe with the hood down, and his gloved hand is found clutching a morningstar. He has black hair. He tend to wears goggles to shield his eyes.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Disciplined. Flaws: Depressed. Bonds: Immigrant, Nature, Adventurer. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Tim Conway, Male Half-Elf Paladin 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1700 sp. Malachite (16 gp). 1 Half-Plate.


Social Check DCs


Travok Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright grey suits and hats. He wears his brown hair up in a very large beehive style do. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and regain custody of his son

Ideals: Optimist, Entrepeneur, Gifted. Flaws: Addict. Bonds: Family, Rich. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Travok Dankil, Male Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Athletics +4, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 250 gp.


Social Check DCs

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