Koeth Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A 5'1" western man, he wears light armors faded through time and improper care. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Dyer. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 3 years.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he's looking for his big break
Flaws: Insane. Bonds: Job, Adventurer, Rich. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +7
Possessions: 150 gp.
Namfoodle Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His auburn hair and beard is wavy and long. His hazel eyes have a joyful gleam in them most of the time.
Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Namfoodle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: He feels that his past leaves him morally obligated to help; and to be a barkeep again
Flaws: Hedonist. Bonds: Attractive, Job, Poor, Nature, Criminal record. Occupation: Ruler
Voice: French accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp.
Tarhun Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright green suits and hats. His green crest is smooth and relatively long. He wears a mask on his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Philantrophist. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Sculptor
Voice: Indian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp.
Heather Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She sports violet clothing, slightly heavier than average wear. Her silver hair is still thick. Her green eyes are passionate and lively.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She was born into a rich family. She went to a religious school and was inspired by the priests there in charitable deeds. She became a Barber soon after.
Motivation: She has money and likes to spend it; and expand her business
Ideals: Athletic, Artistic. Bonds: Job, Rich, Religious. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 500 sp. 1 Simple lock. 1 Masterwork Musical instrument.
Spear Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears tight fighting clothing, which leaves very little to the imagination. His left leg appears badly burned and disfigured. His lavender fur is slicked back into a classic pompadour. He is baby faced.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Joker, Philantrophist. Bonds: Nature. Occupation: Dyer
Voice: German accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 5000 cp. Citrine (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!