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NPC Generator

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Advanced [show]


Oskar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in a small forest village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Bonds: Rich, Job, Family, Nature. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Oskar Aranore, Male Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 220 gp.


Social Check DCs


Gorgûm Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a fine chain shirt which he covers with white colored cloaks and clothing. His skin is also unnaturally pale. His blonde hair is heavily combed to the right. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gorgûm is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Gorgûm grew up listening to his father's many stories. He found a children's book about a Half-Orc Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Gorgûm and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Ugly, Addict, Antagonistic. Bonds: Adventurer. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Gorgûm Tinley, Male Half-Orc Monk 2
Medium (6'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1 Darkwood Shield.


Social Check DCs


Windy Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a pastel shirt with thin grey vertical stripes and red pants, and a wedding ring on her left hand. Her lavender fur is unkempt and raggedy. She has a dull look in her copper eyes.

Personality: Confrontational and typically high on some drug or another. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Windy never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Addict, Antagonistic. Bonds: In love, Poor. Occupation: Stylist

Voice: American accent

Attributes [hide]

Windy Of Storm, Female Tabaxi Bard 2
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)13 (+1) 10 (+0)17 (+3)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 100 gp. 1 Climber’s kit.


Social Check DCs


Verin Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing colorful clothing, dressed as a Stableman. Her red hair is singed and shortened. She wears an eyepatch.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a small toy that she constantly fidgets with.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To unite with her brother; and she seems to be bored by most things

Ideals: Joker. Flaws: Ugly, Addict, Antagonistic, Mundane. Bonds: Family. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Verin Divinity, Female Tiefling Expert 2
Medium (5'10") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 370 gp.


Social Check DCs


Uraim Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" eastern man, he wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He has a red handlebar mustache and slicked back red hair. His thin eyebrows rest above his beady blue eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has all his life been fascinated with poetry.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Disciplined, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Uraim Morigak, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: Just what you see.


Social Check DCs

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