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Advanced [show]


Panana Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'2". She likes to wear ponchos typically of a light blue in addition to tight pants. She wears her chestnut hair up. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She is able to make almost anything out of random pieces of junk.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sailor arts, while her father instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Rich, Job. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Panana Waggletop, Female Gnome Aristocrat 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Watson Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His red hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a slaver, Watson was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Watson Shadowquick, Male Halfling Bard 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Shump Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. He has a moderate pudge and is not very fit. He keeps his long chestnut hair kept up in a rat tail. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by brigands. Shump was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Shump Northcott, Male Half-Orc Fighter 2
Medium (6'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)6 (-2) 16 (+3)9 (-1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 190 gp. Smoky quartz (20 gp). Chrysoprase (20 gp). Malachite (12 gp).


Social Check DCs


Kriv Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His bronze crest is still thick. His eyes are likewise red. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Slave, Rich. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Kriv Esstyrlynn, Male Dragonborn Expert 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is wearing a long, brown cloak. His red hair is kept up in a ponytail inside a feathered hat. He has violet eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Find a way to reverse the transformation of his sister; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Entrepeneur. Flaws: Secretive. Bonds: Criminal record, Family. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Charles Bradly, Male Human Bard 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)17 (+3) 12 (+1)9 (-1)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 1 Masterwork studded leather.


Social Check DCs

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