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Advanced [show]


Werydd Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is also unnaturally pale. Her hair is cut close to her head. Her eyes are amber.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Shy, Insomniac. Bonds: Religious. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Werydd Bofdann, Female Dwarf Wizard 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp.


Social Check DCs


Edge Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a lot of dark rich colors, with gold accents. She wears a broad hat to hide her balding. She has gleaming, smiling copper eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Edge studied abroad. Brilliant and gifted she never wanted to apply herself. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Fighting, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Edge Shore, Female Tabaxi Paladin 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)14 (+2) 16 (+3)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 cp.


Social Check DCs


Left-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her gray fur has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of herself, she believes she is the best Animal Trainer born in the past three hundred years. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: Sabotage a competitor; and wants to raise her children well

Ideals: Persistence, Gifted. Bonds: Job, Adventurer, Family. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Left-Handed In the Wind, Female Tabaxi Adept 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Azurite (8 gp).


Social Check DCs


Ar-Kaius Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He keeps his chestnut hair in a flapper bob. His hazel eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barrister father left him crippled. He hasn't been sleeping well lately.

Motivation: To settle down with his crush.

Ideals: Gifted. Flaws: Selfish, Disease, Insomniac. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Ar-Kaius Kenley, Male Half-Orc Expert 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)8 (-1) 11 (+0)7 (-2)
Skills Deception +0, History +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Blue quartz (6 gp). 1 Banded mail.


Social Check DCs


Traki Horineth, Male Elf [Permalink]

Personal [hide]

Description: This western man wears a robe, a symbol of death around his neck, and a trident on his belt. His clothes are grease stained in places. His moppish white hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: He was born in the west. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Poor, Immigrant, Religious, Adventurer. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Traki Horineth, Male Elf Rogue 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)14 (+2) 17 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 4 Antitoxin. 2 Thunderstones. 1 Tanglefoot bags.


Social Check DCs

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