Ghâm Sutherland, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a worn and beaten armor. His black hair is heavily combed to the right. His face is scarred and worn.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a very good compulsive liar and kleptomaniac.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
Pijjirik Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. His crest, while still mostly gold, has prominent grey streaks. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Locksmith soon after.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent mother
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Locksmith
Voice: Indian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ortegar Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. His chestnut hair is cut jaggedly and amateurishly. His blue eyes have a joyful gleam in them most of the time.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. Ortegar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: To share knowledge with the world; and he has a crush on the local mayor
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Adventurer, Has a crush. Occupation: Guard
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp. Banded agate (7 gp).
Vonana Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair is matted, messy, and big. She has a tattooed face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a font of random trivia from the lore and stories she has discovered
History: She served in the navy to pay for her family's outstanding loans. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic, Logical. Flaws: Ugly, PTSD. Bonds: Military. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 220 gp.
Raymond Adley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. His long golden hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to share knowledge with the world
Ideals: Philantrophist, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Bather
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 pp. Banded agate (9 gp). 1 Everburning torch.
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