Isabella Dayton, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple brown robe with black stripes complete with hood. Her hair is silver, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: Her tongue was cut out and she uses sign language. She has a minor phobia of water and hates getting wet.
History: Isabella was born in the west. At a young age she loved to build and create. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Persistence. Flaws: Disease, Fearful. Bonds: Attractive. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
Possessions: 6000 cp. 3 Alchemist’s fire.
Tûmûg Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple black line shooting up and back down. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is unkempt and raggedy. His eyes are a pleasant blue.
Personality: Aggressive, abrasive, and angry, Tûmûg embodies much of what other species detest in the Half-Orcs. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Tûmûg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Tûmûg's mother didn't care for him much, and the feeling was mutual. Some 4 years later his spouse died after the birth of his son. Heartbroken, Tûmûg never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 300 gp. 1 Masterwork Heavy wooden shield.
Faral Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears an entirely violet suit with yellow socks and a vest with buckled shoes, marred by beers. Her golden hair is still thick. This brown eyed northerner is not easily forgotten.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. As long as the job gets done she does not care how it got done.
History: Faral lived on a farm with her father, near the main road leading to a nearby town. Faral liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. By chance she met her brother recently and the two have been together since.
Motivation: An old rival family wants her found; and doesn't want to be a carter and was forced into it by her family
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 7000 cp.
Mary Bradley, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. Her blonde hair has been sun bleached extensively. Her amber eyes are passionate and lively.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the east. She helped her mother out around the business and became quite the natural. She's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: She would like to get married and retire; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 4000 cp. Sardonyx (80 gp).
Dalgal Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair and beard is wavy and long. His eyes are green and catlike.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Mortician.
Motivation: Seeks redemption; and he has decided he is irredeemable
Flaws: Secretive, Disease. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Rhodochrosite (12 gp).
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