Naal Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His red hair is cut short. His eyes are hazel and catlike.
Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He invites people to come help in his community garden.
History: He got into the Priest business at a young age. He worked as a nervous Priest and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He loathes his own lifestyle; and wants a kiss
Ideals: Philantrophist. Flaws: Depressed. Bonds: Has a crush, Job. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 gp.
Quarion Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is auburn and curly. His eyes are amber and he is always smoking a pipe.
Personality: Quarion is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Quarion would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Quarion reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Extrovert, Philantrophist. Bonds: Military, Slave, Adventurer. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Dabbledob Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue small hat and blue clothes. He has no hair. His blue eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well.
Flaws: Ugly, Disease. Bonds: Family, Immigrant. Occupation: Laborer
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Sardonyx (50 gp).
Matilda Pinkerton, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears silk and lounges about seductively. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She wears round tiny glasses practically rammed into her face.
Personality: She is calm most of the time but flees social interaction. She misses her home and complains about the freezing weather, even in summer.
History: She was born blind and as such lacked many opportunities for work. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To pay off her debts; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Shy, Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Herbalist
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 400 sp.
Antinua Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears professional attire. Her blonde hair is braided into rings. Her eyes are likewise hazel.
Personality: Cocky and sure of herself, she believes she is the best Detective born in the past three hundred years. She is obsessed with a lost civilization.
History: Gifted from a young age, Antinua studied abroad. Her father was a soldier and died while she was still young. Antinua was left her father's suit of armor and trained in its use and care. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Expand her business; and to be a architect again
Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Military. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
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