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NPC Generator

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Advanced [show]


Balimaar Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). His chestnut hair is lengthy. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Balimaar Blum, Male Half-Elf Wizard 4
Medium (5'0") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 18 (+4)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: Freshwater pearl (4 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nedda TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears suspenders and white workpants. Her shirt is green, and she wears a heavy white leather apron most of the time. She is an epitome of beauty. Her chestnut hair is cut short. Her blue eyes are slightly larger than normal.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Banker arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Nedda was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Nedda's father didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Nedda TellPenny, Female Halfling Rogue 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)16 (+3) 8 (-1)18 (+4)
Skills Medicine +1, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 600 sp.


Social Check DCs


Emma Marlowe, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a very tight haircut. She has blue eyes and a grey hat with a brown feather.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Emma lived on a farm with her mother, near the main road leading to a nearby town. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is currently in port desperately looking for someone to get her out; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Justice. Bonds: Criminal record, Family, Slave. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Emma Marlowe, Female Human Monk 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)18 (+4) 17 (+3)9 (-1)
Skills Insight +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Terran, Giant, Abyssal, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1 Thunderstones.


Social Check DCs


Avice Starks, Female Half-Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright violet and green, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. She has dyed her greying golden hair a little too much giving a sharp golden color. Her brown eyes peer out from beneath her top violet hat.

Personality: She dislikes all the random violence that takes place in the north. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north to a Adventurer, Avice learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Adventurer. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it.

Ideals: Pacifist, Fighting. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Avice Starks, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp. Cloth of gold vestments (110 gp).


Social Check DCs


Waywocket Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and sports tan clothing, slightly heavier than average wear. She wears her silver hair up. Her eyes are violet.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Waywocket studied abroad. Her father was very strict, and drilled into her lessons on being the perfect lady. Due to her spouse's obsession with being a Detective they were divorced and she won custody of their son. She worked as a Cook, and she later adopted a second son.

Motivation: She has passion for adventuring and risk; and her relatives are trying to arrange a marriage

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Waywocket Nackle, Female Gnome Druid 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1800 sp. Star rose quartz (80 gp). Banded agate (12 gp). Star rose quartz (80 gp). 1 Magnifying glass.


Social Check DCs

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