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Advanced [show]


Gurdis Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she sports brown clothing, slightly heavier than average wear. Her hair is short and blonde. She wears an eyepatch.

Personality: She is witty, but her monotone delivery comes off as unnerving Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her father was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gurdis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions.

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Military, Religious. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Gurdis Morigak, Female Dwarf Ranger 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)9 (-1) 14 (+2)9 (-1)
Skills Arcana +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp.


Social Check DCs


Bolhild Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her moppish silver hair is in a traditional bowl cut. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mason arts, while her mother instructed her in etiquette, music and courtly manner. Bolhild was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bolhild decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's since become an addict/alcoholic.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Athletic. Flaws: Addict, Insane. Bonds: Rich, Criminal record. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Bolhild Ungart, Female Dwarf Aristocrat 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Oskar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His red hair and beard is wavy and long. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Flaws: Shy, Insomniac. Bonds: Poor, Religious, Enemies. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Oskar Hammerstone, Male Dwarf Rogue 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp. Rhodochrosite (5 gp).


Social Check DCs


Wymar Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He keeps his red hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful slaver made him what he is. His father was a soldier and died while he was still young. Wymar was left his father's suit of armor and trained in its use and care. He became a Architect soon after.

Motivation: To be a Shoemaker again; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Job, Mentor, Military. Occupation: Architect

Voice: Whispers

Attributes [hide]

Wymar Morton, Male Human Barbarian 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Hematite (13 gp).


Social Check DCs


Thodris Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman prefers to wear grey pants and tee shirts. Her clothes are grease stained in places. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.

Personality: She acts crazy and hedonistic. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city she treasured whatever gifts she got. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac

Flaws: Hedonist, Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Thodris Orcfoe, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp).


Social Check DCs

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