Serpent In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He carries with him a set of axes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His red fur has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. He is a great chef.
History: He is the product a well kept family trust fund and as such has never really known need. His necromantic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Draconic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1400 sp. 1 Masterwork Uncommon Weapon.
Pijjirik Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized amber on his left hand. His blue crest is braided into rings. His thin eyebrows rest above his beady red eyes.
Personality: He has always had a great fascination with Dragonborn culture. Animals are drawn to him, and he is able to talk to them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: A strong sense of loyalty to Dragonborn people; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Slave. Occupation: Stylist
Voice: Irish accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item.
Quespa Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears dark leathers with embroidery. Her blue crest, when down, is lengthy. Her eyes, though not visible through her cowl, are gold.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Gifted from a young age, Quespa studied abroad. Brilliant and gifted she never wanted to apply herself. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Blacksmith and was forced into it by her family.
Ideals: Athletic, Passionate, Artistic, Gifted. Bonds: Family. Occupation: Blacksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Gilthur Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'0". He is wearing a long, brown, dusty cloak. His hair is white and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Laborer mother left him crippled. During his travels, Gilthur and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gilthur discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gilthur fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He desires power and/or immortality; and revenge
Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Military, Enemies. Occupation: Performer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp.
Sun Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears bulky pastel painted plate armor. His fur is cinnamon, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sun was born in the south. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Persistence. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1100 sp.
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