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NPC Generator

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Advanced [show]


Frouse Murnig, Male Gnome [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair, while still mostly black, has prominent grey streaks. This amber eyed northerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Frouse was born with his father's beautiful face. Frouse liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Attractive, Military, Nature, Slave. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Frouse Murnig, Male Gnome Druid 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)13 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 340 gp. 1 Chain shirt.


Social Check DCs


Bundrigo Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. His head has been shaved. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a wizard, Bundrigo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Rich, Mentor, Religious. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Bundrigo Tealeaf, Male Halfling Aristocrat 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Seebo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely tan suit with grey socks and a vest with buckled shoes. His golden hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Seebo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Enemies, Family. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Seebo Dunben, Male Gnome Cleric 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp. Coral (40 gp).


Social Check DCs


Cask Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries a battered monstrous two handed axe and tarnished crossbow as well. She keeps her long beige fur kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a great chef.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Bonds: Religious. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Cask Of Ale, Female Tabaxi Monk 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Adrie Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a large tan jacket. She is portly but not overly obese. She has a long brown ponytail with little hanging trinkets. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Slave Trader arts, while her father instructed her in etiquette, music and courtly manner. Adrie was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Adrie decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich, Criminal record, Job. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Adrie Yaeldrin, Female Elf Aristocrat 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs

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