Vanuath Liadon, Male Elf [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He carries with him a set of shortspears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His silver hair and beard is wavy and long. His gray eyes peer out from beneath his deerstalker blue hat.
Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. Vanuath is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of a Detective, who enjoyed hunting, Vanuath was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vanuath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and marry his sister to traveling adventurers
Ideals: Fighting. Bonds: Job, Family, Nature, Religious. Occupation: Layabout
Voice: Booming voice
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 6 Acid flasks.
Griselda Remein, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt, marred by beers. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise she seems alert and responsive.
History: Griselda was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Doesn't want to be a Stableman and was forced into it by her family; and regain custody of her son
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp. Carnelian (30 gp).
Fenriz Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his hammer always slung over his shoulder. He carries with him a set of hammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is short and chestnut. His eyes are likewise red.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and marry his sister to traveling adventurers
Ideals: Fighting, Justice. Bonds: Enemies, Poor, Family. Occupation: Dyer
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. Freshwater pearl (11 gp).
Two Llamas Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it, and a wedding ring on his right hand. He wears a broad hat to hide his balding. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the north to a Mason, Two Llamas learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: In love, Job. Occupation: Mason
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Dagger Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is wearing a long, pastel, dusty cloak. His clothes are grease stained in places. His cinnamon fur is thinning but still full. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Disciplined, Logical. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Soapmaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
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Their contribution stands as a beacon of hope for all adventurers!
