Arumawann Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his silver hair in a pixie cut. His eyes are likewise blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his sister's freedom.
Motivation: He is greedy; and regain custody of his daughter
Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp. 1 Banded mail.
Mishann Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern woman wears very tight pants and wife beaters, though occasionally she sports a black coat. Her crest is greying and her face has many wrinkles. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Mishann is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: A powerful slaver made her what she is. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Mortician they were divorced and she won custody of their son. She worked as a Actor, and she later adopted a second son.
Motivation: Wants to work out more often; and an old rival family wants her found
Ideals: Athletic, Extrovert. Bonds: Family, Mentor, Poor. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Thrak Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is wearing a long, black, dusty cloak. He is muscular with a powerful set of arms. His brown hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thrak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thrak. He then took over the family business and is one of the better Locksmith for hire.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and further expansion of business
Ideals: Gifted. Bonds: Job, Military, Criminal record, Enemies. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: Moss agate (8 gp).
Gilkass Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She likes to wear green tank tops with tan skirt. Her whole body is exceptionally muscular. Her green crest is drawn into a tight pony tail with a cross scrunchie. Her eyes are likewise gold.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in a small desert village. She was an athlete and attended two major summer competitions. She never won. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels the way she acts is they only way to get by in the world; and wants to work out more often
Ideals: Impeccable, Logical, Athletic. Bonds: Immigrant, Nature. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Onyx (30 gp). 1 Masterwork Uncommon Weapon.
Cora Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman usually wears her white robe and has her sai always slung over her shoulder. Her long white hair is drawn into a two foot long braid. She has amber eyes and a white hat with a black feather.
Personality: Her tongue was cut out and she uses sign language. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Cora grew up listening to her mother's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: To clean up the streets; and wants to open a new tavern
Flaws: Disease, Impulsive. Bonds: Adventurer, Job, Guardian. Occupation: Tailor
Voice: High pitched and raspy
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp. Coral (130 gp).
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