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NPC Generator

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Advanced [show]


Windy Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She keeps her brown fur in a pixie cut. Her thin eyebrows rest above her beady yellow eyes.

Personality: She is irascible and easily irritated. She is obsessed with finding treasure.

History: Windy was raised in a hard working conservative environment. Windy abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She got away from her former life and has fallen to alcoholism.

Motivation: To be a Performer again; and meet up once more with her childhood friend

Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer, Job. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Windy Treat, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 90 pp.


Social Check DCs


Loopmottin Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She is renowned for her bright tan dresses and hats. She has relatively light skin and is very physically imposing due to her abundance of muscles. With wild black hair. Her face is covered beneath a completely black helmet.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her martial abilities were realized during a raid on her village. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Gifted, Persistence. Flaws: Secretive, Forgetful. Bonds: Has a crush. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Loopmottin Loofollue, Female Gnome Druid 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Banded mail.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His small hat is riddled with cuts and holes. He has yellow eyes and a brown hat with a black feather.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Sailor in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Stylist, but he was a colossal failure. He now owns his own business.

Motivation: To be a Stylist again; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Three In the Wind, Male Tabaxi Monk 2
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp. Rock crystal (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Mugrunden Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white crest is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He's looking for his big break; and further expansion of business

Ideals: Joker, Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Mugrunden Argenthrixus, Male Dragonborn Fighter 4
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 30000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anverth Sympony, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man prefers to wear flannel. His brown hair is singed and shortened. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.

History: Anverth was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his absent father.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Family, Adventurer. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Anverth Sympony, Male Gnome Expert 3
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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