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Advanced [show]


Fargrim Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly morningstars and ceremonial daggers. He wears his silver hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargrim. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Criminal record, Mentor. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Fargrim Durthane, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 220 gp.


Social Check DCs


Gilthur Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his old friends.

Flaws: Addict. Bonds: Attractive, Enemies, Rich, Adventurer. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Gilthur Graybeard, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 11 (+0)11 (+0)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 140 pp. Obsidian (5 gp). Amber (140 gp). Coral (140 gp).


Social Check DCs


Donella Murnig, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who very much looks the part of a Animal Trainer, she is not a threatening figure. Her black hair is cut jaggedly and amateurishly. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the south her family was never financially stable. Her childhood dream was to be a Doctor, but she was a colossal failure. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Fearful. Bonds: Job, Attractive, Poor, Criminal record. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Donella Murnig, Female Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 20 (+5)9 (-1) 14 (+2)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Meena Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female wears light armors faded through time and improper care. She is tall, broad shouldered and powerfully built. With bright auburn hair. She has several tiny ruby earrings on each ear.

Personality: She is calm most of the time but flees social interaction. She is an amazing painter.

History: She was born several months after her father was called into army service. When Meena reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and money/treasure

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Military. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Meena Horcusporcus, Female Gnome Wizard 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)10 (+0) 14 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3200 sp.


Social Check DCs


Jane Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears baggy violet pantaloons and a blue scarf. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is long and black with streaks of golden, and is pulled back with small violet clips. She has several tiny sapphire earrings on each ear.

Personality: She is fixated on the number 37. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She never wears the same outfit twice, unless she absolutely has to.

History: Jane lived on a farm with her father, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry her brother to traveling adventurers; and she has money and likes to spend it

Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Rich, Family. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Jane Blum, Female Half-Elf Expert 2
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp. Jade (40 gp). Jade (40 gp).


Social Check DCs

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