Fulbar Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'2" and is wearing a long, white, dusty cloak. His left hand appears badly burned and disfigured. His brown hair is slicked back into a classic pompadour. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark
Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Tanner
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Barbena Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a lot of dark rich colors, with gold accents. Her blonde hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: Cocky and sure of herself, she believes she is the best Bricklayer born in the past three hundred years. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her mother and her sister before her, after school she went straight into learning to become a Bricklayer. She has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. She hasn't told them the truth, but wants to settle down with them.
Motivation: Obtaining odd cultural Elven artifacts is her passion.
Bonds: Attractive, Job, Has a crush, Adventurer, Military. Occupation: Bricklayer
Voice: Smoker's lung
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Shedinn Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His crest, while still mostly black, has prominent grey streaks. His gold eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.
History: The child of southern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shedinn took refuge in the ruined castle and found the beat up bow and armor he uses now. After a long history of fighting, Shedinn and his spouse have recently divorced.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Half-Plate.
Cairn Devotion, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'10". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a longsword. His dark red hair is thinning but still full. He has gleaming, smiling gold eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has a small toy that he constantly fidgets with.
History: He was raised in a mountains tribe. His family was turned out during the war. He and his family wandered west to less war torn lands. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Shipwright again; and several ex partners dislike his way of doing things and want revenge
Flaws: Addict, PTSD. Bonds: Enemies, Nature, Job. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 7000 cp.
Mindartis Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many pastel ritualistic tattoos. He wears light armors faded through time and improper care. His white hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to make almost anything out of random pieces of junk.
History: When he was but 5 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Doctor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Terran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
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