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NPC Generator

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Advanced [show]


Kithri Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing colorful clothing, dressed as a Carpenter. Her hair is always cut to a buzz. Her ears are large.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with her god.

History: She was born on a small isolated farm. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She left for the east, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Ugly, Sensitive. Bonds: Poor, Religious, Nature, Immigrant. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Kithri Jamjar, Female Halfling Warrior 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp.


Social Check DCs


Anne Lincoln, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a brown collared shirt and red skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt, marred by beers. Her hair is short and blonde. She has brown eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her mother raised her in a mountain cabin. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She became a Crown-heir soon after.

Motivation: To reunite with her old friends.

Flaws: Ugly, Racist. Bonds: Job, Adventurer, Nature. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Anne Lincoln, Female Human Adept 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)10 (+0) 18 (+4)14 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 160 gp.


Social Check DCs


Cockaby Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many violet ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. His thin eyebrows rest above his beady violet eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The war was a terrible time for him, and Cockaby does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west, but his parents moved at a very young age to the south. When Cockaby reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military, Immigrant, Religious. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Cockaby Shadowcloak, Male Gnome Barbarian 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)17 (+3) 9 (-1)10 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 9
Languages Common, Gnome, Giant, Terran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Gorfel Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white armored body suit, with a simple tan line shooting up and back down. His long golden hair reaches down to his waist. His eyes are a pleasant green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Gorfel was left his mother's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.

Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Bonds: Adventurer, Military, Criminal record. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Gorfel Eastoft, Male Half-Orc Commoner 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Zedaar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He keeps his silver crest in a pixie cut. His red eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Mercenary, Zedaar learned a great deal about his mother's area of expertise. A gifted student he started as a Marshal, but he got bored and became a Mercenary. He left for the east, certain he would find work there.

Motivation: Further expansion of business; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Zedaar Delmirev, Male Dragonborn Expert 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven, Celestial
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5

Possessions: 70 gp.


Social Check DCs

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