Vanchu Garfield, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 4'8", this woman dresses in collared shirts and wears a proper scarf over her head. Her auburn hair is styled in orderly dreadlocks. Her brown eyes dart from person to person.
Personality: Vanchu wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is afraid of women and trembles around them
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Map Maker, but she was a colossal failure. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has money and likes to spend it.
Ideals: Disciplined. Flaws: Shy. Bonds: Rich, Job. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 500 sp.
Diggory Radcliffe, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Priest, but he got bored and became a Masseuse. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to open a new tavern; and he would like to get married and retire
Ideals: Logical, Justice. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Avice Alby, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'7" and tends to wear a grey poncho over her likewise colored trousers and shirt. Her golden hair is wavy and long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a very good compulsive liar and kleptomaniac.
History: Born in the east to a Cook, Avice learned a great deal about her father's area of expertise. There was a wharf not far from home where she often wandered off to fish. She has set out to sabotage the competition.
Motivation: Sabotage a competitor; and she has decided she is irredeemable
Ideals: Persistence. Bonds: Attractive, Criminal record, Job, Nature. Occupation: Cook
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 4000 cp. Golden pearl (110 gp). 3 Tanglefoot bags.
Fonkin Welber, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His black hair is greasy and uncared for. His eyes are violet and catlike.
Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.
History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
Umpen Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man sports blue clothing, slightly heavier than average wear. He has a very tight haircut. His eyes are a pleasant gray.
Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: To unite with his brother.
Ideals: Artistic. Flaws: Impulsive, Mundane. Bonds: Poor, Family. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 600 sp. Hematite (15 gp). Aquamarine (600 gp). 7 Acid flasks. 4 Holy water. 1 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
