Diesa Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She wears a top hat to hide her balding. Her eyes are likewise blue.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Further she is a bit of a stoner and is frequently out of it.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Diesa was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Dragonborn people; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Antagonistic, Addict, Racist. Bonds: Military. Occupation: Cartwright
Voice: Scandinavian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Average lock.
Enidda Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her golden hair is well kept. Her eyes are likewise gray.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Enidda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born several months after her mother was called into army service. She was an athlete and attended two major summer competitions. She never won. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Secretive, Hedonist. Bonds: Military. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 gp.
Harriet Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has wavy white hair. She has gleaming, smiling hazel eyes.
Personality: Harriet hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Soapmaker, her father struggled to pay the bills. Cursed with lycanthropy at a very young age, Harriet has worked very hard to control her curse. She has since lost track of the people in her past.
Motivation: Wants to open a new tavern; and marry her brother to traveling adventurers
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Poor, Family, Job. Occupation: Locksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. 1 Masterwork Common Melee.
Blossom Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this southern woman wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. She has green eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Blossom was raised in a hard working conservative environment. She worked as a nervous Mayor and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic. Flaws: Ugly, Mundane, Fearful. Bonds: Job. Occupation: Mayor
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Jade (140 gp). 5 Acid flasks.
Ellywick Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears silk and lounges about seductively. She wears a colorful flower in her blonde hair. She wears a mask on her face.
Personality: Confrontational and typically high on some drug or another. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Ellywick was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Ellywick was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Ellywick's father didn't care for her much, and the feeling was mutual. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC; and expand her business
Flaws: Addict, Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!