Korfel Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and has the majority of his body covered in plate. His moppish chestnut hair is in a traditional bowl cut. His violet eyes dart from person to person.
Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.
History: Korfel was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. After coming to the age of reason, Korfel took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. Blue star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Five Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of scimitars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his orange fur in a flapper bob. His eyes are likewise yellow. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Five was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Farmer and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting, Optimist. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Farmer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 gp.
Loopmottin Garrick, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, she is not a threatening figure. She keeps her red hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also has developed a complete distrust of the Fisher profession.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was an apprentice working in her mother's forge. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to raise her children well.
Ideals: Artistic. Flaws: Mundane. Bonds: Family, Job. Occupation: Cook
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 51 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 20 (+5) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Aquan, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Ethereal Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses well, typically a more casual-formal manner. She wears her gray fur down. Her hazel eyes dart from person to person.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born the only child of a wealthy merchant. She has had some formal painting training, and achieved minor success. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and a need for knowledge about a nearby landmark
Ideals: Athletic, Joker, Artistic, Entrepeneur. Bonds: Attractive. Occupation: Weaver
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 14000 cp.
Ranala Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She typically wears blue cloth garments or leather armor. Her golden hair is styled in orderly dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: While she acts the brute, she is far gentler than she would appear. Animals are drawn to her, and she is able to talk to them.
History: Ranala hails from a village terrorized by giants. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of giants
Ideals: Fighting, Gifted, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1900 sp. 1 Masterwork Uncommon Weapon.
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