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NPC Generator

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Advanced [show]


Aline Nagel, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is unkempt and raggedy. Her blue eyes are passionate and lively.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with lycanthropy at a very young age, Aline has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, In love. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Aline Nagel, Female Half-Elf Warrior 4
Medium (5'4") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 15 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kerkad Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a green shirt with thin blue vertical stripes and white pants. His green crest is still thick. He has gold eyes.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: Kerkad was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Adventurer, Has a crush. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Kerkad Mohradyllion, Male Dragonborn Adept 4
Medium (6'1") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp. Freshwater pearl (4 gp). Bloodstone (30 gp). 2 Antitoxin. 1 Holy water. 2 Antitoxin. 2 Antitoxin.


Social Check DCs


Iados Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. He has gleaming, smiling gold eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive, Religious. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Iados Benevolence, Male Tiefling Aristocrat 2
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 10 (+0)17 (+3)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: Citrine (80 gp). Red garnet (50 gp).


Social Check DCs


Efferil Nailo, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with white pants, and carries bows. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. When Efferil reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Efferil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive, Military. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Efferil Nailo, Male Elf Druid 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp.


Social Check DCs


Veloptima Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears silk and lounges about seductively. Her hair is short and brown. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Veloptima is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Veloptima was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Extrovert, Logical. Bonds: Attractive, Immigrant, Poor. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Veloptima Albaratie, Female Gnome Warlock 3
Small (3'1") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp. 1 Simple lock. 1 Masterwork Musical instrument.


Social Check DCs

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