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NPC Generator

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Advanced [show]


Sarah Garrick, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her brown boots flare out at the collars. She sports black long hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She is irascible and easily irritated. She also has developed a complete distrust of the Tailor profession.

History: Sarah hails from a village terrorized by dire rats. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Server. She left for the east, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Antagonistic, Fearful. Bonds: Job, Enemies, Immigrant. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Sarah Garrick, Female Human Druid 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 150 gp. Eye agate (8 gp).


Social Check DCs


Azzakh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He wears green trousers with brown and tan striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a falchion. He keeps his red crest in a pixie cut. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the west to a Healer, Azzakh learned a great deal about his father's area of expertise. After coming to the age of reason, Azzakh took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Bonds: Enemies, Criminal record, Job. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Azzakh Fharngnarthnost, Male Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 17 (+3)11 (+0)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 300 sp. 4 Alchemist’s fire.


Social Check DCs


Havilar Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and carries greataxes. She wears a Stetson hat to cover her moderate length brass crest. Her eyes are red.

Personality: She has always had a great fascination with Gnomish culture. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Cursed with unlife at a very young age, Havilar has worked very hard to control her curse. She now mingles about in high society.

Motivation: Money/treasure; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Rich, Religious, Enemies. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Havilar Turnuroth, Female Dragonborn Paladin 4
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs


Philomena Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears white leather gloves, a white jacket, and tight pants. She has wavy red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born on a small isolated farm. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Philomena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Philomena. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Justice. Bonds: Criminal record, Nature, In love, Job. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Philomena Greenbottle, Female Halfling Fighter 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 sp.


Social Check DCs


Rosamund Elton, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a lance on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her hair is always cut to a buzz. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also hits on women, regardless of circumstances.

History: Rosamund was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. She hasn't told them the truth, but wants to settle down with them.

Motivation: To unite with her sister; and wants a kiss

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Has a crush, Family. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Rosamund Elton, Female Human Adept 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs

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