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Advanced [show]


Oriff Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. She has a slight overbite and is overall scrawny. She wears her red hair down. Her green eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was raised in a white middle class family as the only child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is greedy.

Flaws: Mundane. Bonds: Rich, Attractive, Enemies, Mentor. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Oriff Goldfinder, Female Dwarf Adept 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Amethyst (90 gp).


Social Check DCs


Beast Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her fur is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She got into the Sailor business at a young age. She has chosen to use the inheritance that was left to her frivolously. She's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Wants a kiss; and she's attracted to the pc

Ideals: Passionate. Bonds: Family, Job, Rich, Has a crush. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Beast Shore, Female Tabaxi Paladin 4
Medium (5'6") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Everburning torch.


Social Check DCs


Huru Norton, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. She wears her blonde hair up in a very large beehive style do. Her eyes are likewise green. Her teeth are white and perfect.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She is obsessed with finding treasure.

History: Born to a poor family in the city she treasured whatever gifts she got. Huru abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Huru Norton, Female Half-Orc Sorcerer 2
Medium (4'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 220 gp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (100 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aramil Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his kukri ready. His hair is chestnut and curly. He wears large thick round spectacles.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a brothel owner, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Elven people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Racist, Insomniac. Bonds: Attractive, Mentor. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Aramil Hart, Male Half-Elf Fighter 3
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Thava Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a green and blue handkerchief worn on her right side. She wears her gold crest up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born a particularly ugly child, much to the horror of her parents. She worked as a nervous Body Guard and found it very stressful. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thava fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Mason again; and she wants revenge against goblins

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor, Job. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Thava Akambherylliax, Female Dragonborn Fighter 4
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs

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