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NPC Generator

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Advanced [show]


Reynard Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a violet collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His auburn hair, when down, is lengthy. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Reynard was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence, Entrepeneur. Flaws: Shy. Bonds: Nature, Rich. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Reynard Hybrid, Male Half-Elf Bard 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)15 (+2) 16 (+3)12 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 700 sp. 1 Darkwood Shield.


Social Check DCs


Thoradin Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he sports brown clothing, slightly heavier than average wear. His red hair is matted, messy, and big. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Religious, Enemies. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thoradin Brawnanvil, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 110 gp.


Social Check DCs


Roge Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. With bright brown hair and a scraggly beard. His blue unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and nothing but the best is good enough for him

Ideals: Optimist, Entrepeneur, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Roge Greenbottle, Male Halfling Bard 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Waywocket Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire. She carries with her a set of warhammers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has a long silver ponytail with little hanging trinkets. Her eyes are green.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Waywocket is combative with any and all who dare try her patience in the slightest.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Waywocket Musgraben, Female Gnome Ranger 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 10 (+0)18 (+4)
Skills Performance +6, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Deep green spinel (40 gp). Freshwater pearl (8 gp). Obsidian (8 gp). Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs


Therai Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is red and curly. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Therai is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the east. He found a children's book about a Tiefling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Flaws: Insane. Bonds: Enemies, Family, Immigrant, Adventurer. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Therai Gluttony, Male Tiefling Ranger 3
Medium (6'3") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1600 sp. Azurite (10 gp).


Social Check DCs

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