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NPC Generator

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Advanced [show]


Richard Reid, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sold as a small child to a brothel owner, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Cynical. Bonds: Attractive, Criminal record, Mentor, Family. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Richard Reid, Male Human Paladin 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs


Donaar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a clover on it. His copper crest has been sun bleached extensively. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Donaar is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, his parents were killed by a dire rats raid, leaving Donaar alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His spouse's relatives view him with great suspicion; and he has decided he is irredeemable

Ideals: Justice. Flaws: Ugly. Bonds: Family, Enemies, Criminal record. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Donaar Xephyrbahnor, Male Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)18 (+4) 9 (-1)15 (+2)
Skills Investigation +6
Senses Passive Perception 9
Languages Common, Aquan, Druidic, Giant, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 180 gp. 3 Tanglefoot bags.


Social Check DCs


Mordai Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. He has a slight overbite and is overall scrawny. He wears a feathered hat to cover his moderate length dark red hair. This gold eyed southerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Rich. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Mordai Righteous, Male Tiefling Warrior 3
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Tawna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears white trousers with pastel and brown striped suspenders. She wears various colorful collared shirts. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. She sports white long hair. Her hazel eyes dart from person to person to random spaces in the air.

Personality: While she acts the brute, she is far gentler than she would appear. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tawna is combative with any and all who dare try her patience in the slightest.

History: She got into the Carter business at a young age. In her 18th year, her parents were killed by a dire rats raid, leaving Tawna alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Carter for hire.

Motivation: Retire the richest woman in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Entrepeneur. Bonds: Job, Enemies. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Tawna Whispermouse, Female Halfling Fighter 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 500 sp. Amber (160 gp).


Social Check DCs


Mamnen Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His white hair is greasy and uncared for. His red eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also hits on women, regardless of circumstances.

History: Mamnen was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Immigrant, Has a crush. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Mamnen Dischord, Male Tiefling Commoner 1
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)17 (+3) 12 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Goblin, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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