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NPC Generator

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Advanced [show]


Surina Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green deerstalker hat and green clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. Her gold crest is drawn into a tight pony tail with a card scrunchie. Her gold eyes are passionate and lively.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sold as a small child to a wizard, Surina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Architect and found it very stressful. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Surina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Doesn't want to be a Architect and was forced into it by her family; and a deep hatred of gnolls

Ideals: Philantrophist. Bonds: Enemies, Mentor, Job, Family. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Surina Verthisathurgiesh, Female Dragonborn Wizard 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. 1 Silver holy symbol.


Social Check DCs


Quick Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bricklayer. He has a slight overbite and is overall scrawny. He sports a flattop fur cut. His eyes are likewise blue. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Bricklayer.

Motivation: To reunite with his absent father; and to be a gardener again

Ideals: Optimist. Bonds: Attractive, Religious, Rich, Job, Family. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Quick Of Snakes, Male Tabaxi Sorcerer 3
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Snagog Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. His blonde hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The war was a terrible time for him, and Snagog does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a mountains tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Depressed, PTSD. Bonds: Military, Nature. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Snagog Barney, Male Half-Orc Ranger 1
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp. Tiger eye turquoise (7 gp).


Social Check DCs


Azzakh Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries halberds. His top hat is riddled with cuts and holes. His gold eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 5 years old his parents immigrated from the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Azzakh Xephyrbahnor, Male Dragonborn Rogue 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 3100 sp.


Social Check DCs


Henry Nash, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Henry was born on a far southern plains where he grew up under the tutelage of his father, an expert Dyer. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Immigrant, Debt, Adventurer. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Henry Nash, Male Human Sorcerer 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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