Roger Richie, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His brown hair is kept up in a ponytail inside a top hat. His hazel eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south
Ideals: Entrepeneur, Justice. Flaws: Antagonistic. Bonds: Slave, Religious. Occupation: Servant
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Chem Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: This man has a large green mantle and cape that has been intricately interwoven into his tan robe, and sports empty pouches on his belt. His chestnut hair is thinning but still full. He has gold eyes and a green hat with a tan feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Flaws: Depressed. Bonds: Rich, Adventurer, Job. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 gp. 1 Masterwork Common Melee.
Dworic Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying black hair a little too much giving a sharp black color. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism, Logical. Flaws: Hedonist, Insane. Bonds: Attractive. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Hlin Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears light armors faded through time and improper care. Her black hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, she has a hard time making friends. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a pair of adventurers, Hlin grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Adventurer. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 290 gp.
Eldeth Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing the road beaten gear of a warrior. She has a long auburn ponytail with little hanging trinkets. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised in a mountains tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 11 years.
Motivation: An old rival family wants her found; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Nature, Job, Family. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Moonstone (50 gp). Blue quartz (7 gp). Moss agate (7 gp). 1 Half-Plate.
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