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Synthrin Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her crest, while still mostly silver, has prominent grey streaks. Her eyes are gold.

Personality: A deeply religious woman she believes everything happens for a reason. She is obsessed with a lost civilization.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. A few years later when the south was not economically sound they moved to her current location. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Persistence. Bonds: Religious, Adventurer, Immigrant, Family. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Synthrin Argenthrixus, Female Dragonborn Adept 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 600 sp.


Social Check DCs


Balimaar Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. He is bald on top and has large auburn tufts of hair around his ears. His eyes are a pleasant hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small mountains village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Rich, Adventurer, Nature. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Balimaar Skelton, Male Human Ranger 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp.


Social Check DCs


Fibblestib Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears skinny pants and wears a tan and yellow robe with the hood down. He is tall, broad shouldered and powerfully built. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family Fibblestib was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fibblestib decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Bonds: Criminal record, Family, Enemies. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Fibblestib Scheppen, Male Gnome Paladin 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)18 (+4) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Aquan, Sylvan, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Calcitro Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with red colored cloaks and clothing. He has a silver handlebar mustache and slicked back silver hair. His gray eyes peer out from beneath his Stetson red hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his music dream.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Gifted, Joker, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Calcitro Brightmoon, Male Halfling Bard 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Celestial, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 200 sp. 2 Smokesticks.


Social Check DCs


Hamil Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. He wears his white hair up in a very large beehive style do. His face is scarred and worn.

Personality: Hamil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: When he was but 6 years old his parents immigrated from the north. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Hamil Goodbarrel, Male Halfling Adept 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)16 (+3) 9 (-1)10 (+0)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Abyssal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs

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