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Advanced [show]


Burto Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft violet waves gently in the breeze. His black hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Body Guard mother left him crippled. He then took over the family business and is one of the better Healer for hire.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Disease, Insomniac. Bonds: Rich, Job, Immigrant. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Burto Strongbones, Male Halfling Warlock 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Obsidian (4 gp). 1 Good lock.


Social Check DCs


Fibblestib Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly glaives and bows. His white hair is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are green.

Personality: Calm and collected, he is a well trained Gardener. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fibblestib took refuge in the old dungeon and found the beat up glaive and armor he uses now. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to open a new tavern; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Job, Nature. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Fibblestib Fiddlefen, Male Gnome Aristocrat 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Jane Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is tall, broad shouldered and powerfully built. Her auburn hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Joker, Logical. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Jane Iathrana, Female Half-Elf Fighter 2
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 280 gp.


Social Check DCs


Arava Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has done her best to style her black crest to look like a famous performer. Her ears are large.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a poor family in the city she treasured whatever gifts she got. She moved out west to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Poor. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Arava Qyxpahrgh, Female Dragonborn Warrior 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)18 (+4)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Mugrunden Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large black jacket. His bronze crest is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are red.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Born to a pair of adventurers, Mugrunden grew up listening to his mother's many stories. Mugrunden abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mugrunden fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and he has a crush on the local sage

Ideals: Persistence, Fighting. Bonds: Family, Adventurer, Has a crush. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Mugrunden Caavylteradyn, Male Dragonborn Warrior 2
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 16 (+3)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1600 sp.


Social Check DCs

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