Windy Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his lavender fur. His blue eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his religion dominates his actions
Ideals: Logical, Philantrophist. Bonds: Attractive, Religious, Poor, Criminal record. Occupation: Shipwright
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.
Ratak Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white armored body suit, with a simple red line shooting up and back down. His hair is golden, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and retire the richest man in the west
Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Musical instrument.
Pearl Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman wears red painted combat armor at almost all times. Her clothes are grease stained in places. Her long red hair reaches down to her waist. She tend to wears goggles to shield her eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. As long as the job gets done she does not care how it got done.
History: When she was but 8 years old her parents immigrated from the north. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and meet up once more with her childhood friend
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp. Brown-green garnet (140 gp).
Nordak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. He wears a feathered hat to cover his moderate length chestnut hair. His eyes, though not visible through his cowl, are amber.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nordak took refuge in the ruined castle and found the beat up warhammer and armor he uses now. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and retire the richest man in the south
Ideals: Entrepeneur. Bonds: Job, Adventurer, Nature, Family. Occupation: Shoemaker
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1 Breastplate.
Fallthra Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a grey vest and prefers red and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her tied-back hair is blonde. She has several tiny aquamarine earrings on each ear.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is lazy, self-centered, vain, and jealous.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Ugly, Selfish, Mundane. Bonds: Rich. Occupation: Bounty Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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