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NPC Generator

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Advanced [show]


Aelar Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is greasy and uncared for. He has brown eyes.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: Born in the north to a Architect, Aelar learned a great deal about his mother's area of expertise. He has had some formal painting training, and achieved minor success. Now he works as a painting tutor during his time off.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic, Logical. Flaws: Ugly, Shy. Bonds: Job. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Aelar Selevarun, Male Elf Commoner 2
Medium (5'5") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Bilga Langley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She keeps her red hair in a flapper bob. Her hazel eyes lackadaisically let the world flow into them.

Personality: Bilga is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Extrovert, Logical. Flaws: Ugly, Fearful, Insane. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Bilga Langley, Female Half-Orc Commoner 2
Medium (5'3") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp. 1 Chain shirt.


Social Check DCs


Farideh Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she usually wears her green robe and has her falchion always slung over her shoulder. She has styled her white crest well, parting it to the left. She has a dull look in her red eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Farideh took refuge in the large cave and found the beat up falchion and armor she uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Farideh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Farideh Zzzxaaxthroth, Female Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 18 (+4)15 (+2)
Skills Deception +4, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 6000 cp. Bloodstone (60 gp).


Social Check DCs


Gunnloda Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. Her hair is chestnut and curly. Her ears are large.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Gunnloda and her spouse have recently divorced.

Motivation: To find somewhere to settle down; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Slave. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Gunnloda Strongheart, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 380 gp.


Social Check DCs


Agnes Marlee, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a long blonde ponytail with little hanging trinkets. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with a lost civilization.

History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Adventurer. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Agnes Marlee, Female Human Cleric 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. 1 Chain shirt.


Social Check DCs

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