Quarion Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.
History: Born in the east to a Baker, Quarion learned a great deal about his father's area of expertise. A few years later when the south was not economically sound they moved to his current location. In the meantime he has taken over work as a Baker and occasionally as a mercenary.
Motivation: He wants to meet his childhood hero; and wants to open a new tavern
Flaws: Ugly, Shy. Bonds: Adventurer, Job, Immigrant. Occupation: Baker
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Beatrice Carlton, Female Human [Permalink]
Personal [hide]
Description: She wears grey trousers with pastel and blue striped suspenders. She wears various colorful collared shirts. She is bristling with hidden weapons, mostly ceremonial daggers and sickles. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Beatrice was raised in a hard working conservative environment. Her childhood dream was to be a Brewer, but she was a colossal failure. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is unsatisfied with her job; and she wants to meet her childhood hero
Ideals: Passionate. Flaws: Insomniac. Bonds: Criminal record, Adventurer, Job. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp.
Hugh Northcott, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is typically in his Barkeep uniform. His black hair is cut jaggedly and amateurishly. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.
History: He was born the only child of a wealthy merchant. He worked as a nervous Barkeep and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and wants to work out more often
Ideals: Athletic, Persistence, Entrepeneur. Bonds: Job, Enemies. Occupation: Barkeep
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. Amethyst (90 gp).
Jasmine Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white hair is thinning but still full. Her amber unseeing eyes seem to look past you.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the west. Jasmine was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Immigrant, Religious. Occupation: Crown-heir
Voice: Whispers
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 gp.
Murook Royston, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a fancy black dress. Her whole body is exceptionally muscular. She wears a feathered hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to make almost anything out of random pieces of junk.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.
Motivation: She wants revenge against giants; and many giants want her driven away
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Mentor, Enemies. Occupation: Sculptor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 220 gp. 1 Magnifying glass.
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