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NPC Generator

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Advanced [show]


Uraim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of sickles on his belt, each one with a jet on the hilt. His hair is short and silver. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Fisher for hire.

Motivation: Expand his business; and to be a shipwright again

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Rich. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Uraim Brawnanvil, Male Dwarf Monk 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Azza Torment, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears green leather gloves, a green jacket, and tight pants. Her black hair has been sun bleached extensively. She is baby faced.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is an amazing painter.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She inherited the family business which she has now maintained for 2 years.

Motivation: She has decided she is irredeemable; and expand her business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Job, Criminal record. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Azza Torment, Female Tiefling Sorcerer 1
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)18 (+4) 10 (+0)13 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 160 gp. Star rose quartz (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Nalral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. His ears are large.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His mother raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nalral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nalral. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a crush on the local architect

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Nature, Criminal record. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Nalral Graybeard, Male Dwarf Wizard 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)17 (+3) 14 (+2)15 (+2)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 90 gp. Deep blue spinel (300 gp).


Social Check DCs


Eberdeb Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, blue, dusty cloak. His auburn hair is smooth and relatively long. He has amber eyes and a blue hat with a white feather.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Laborer in town.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to protect his home

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Criminal record, Guardian. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Eberdeb Bafflestone, Male Gnome Aristocrat 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp. Brown-green garnet (140 gp). Banded agate (5 gp). Pink pearl (140 gp).


Social Check DCs


Tawar Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple white robe with brown stripes complete with hood. Her auburn hair is still thick. Her fierce green eyes like to dwell on things.

Personality: She will rave to anyone who will listen. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Tawar lived on a farm with her mother, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Insane, Racist. Bonds: Family, Adventurer. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Tawar Gyula, Female Half-Orc Commoner 1
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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