Drenna Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many grey ritualistic tattoos. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her hair is black and very short. Her eyes are violet and beady.
Personality: She likes to make people angry or surprised. She is a great chef.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Blacksmith arts, while her mother instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Bard school at a young age so that she could practice her martial talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Blacksmith
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.
Murook Marley, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, she is an attractive figure. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her red hair is well kept. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is extraordinarily eccentric. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While studying, she fell in love. They married and had a daughter. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Murook never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is content; and to end her boredom
Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Attractive, In love. Occupation: Body Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. 1 Darkwood Buckler.
Nelkin Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Detective profession.
History: Nelkin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Nelkin was born on a far eastern island where he grew up under the tutelage of his father, an expert Carter. He left for the east, certain he would find work there.
Motivation: To be a Detective again.
Ideals: Joker. Bonds: Immigrant, Job, Poor. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. A silver and pearl hairclip (40 gp). 1 Masterwork Common Melee.
Jebeddo Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light tan in addition to tight pants. His top hat is riddled with cuts and holes. His gray unseeing eyes seem to look past you.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Barkeep, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and sabotage a competitor
Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.
Beloril Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is long and unkept. His eyes are blue and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He never wears the same outfit twice, unless he absolutely has to.
History: Beloril hails from a village terrorized by gnolls. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Revenge.
Ideals: Athletic, Optimist, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Server
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
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