Biri Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a black and green handkerchief worn on her right side. She has no crest. She has several tiny jet earrings on each ear.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.
Motivation: To prove her worth to the world; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Mundane, Impulsive. Bonds: Rich, Religious, Enemies. Occupation: Engraver
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 13000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Aym Wary, Female Tiefling [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She wears skinny pants and wears a black and white robe with the hood down. She wears her black hair up. She has several tiny opal earrings on each ear.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Aym is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born in the north, but her parents moved at a very young age to the east. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since lost track of the people in her past.
Motivation: Regain custody of her daughter; and an old rival family wants her found
Ideals: Philantrophist. Bonds: Attractive, Rich, Family, Immigrant. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 800 sp. 1 Holy water.
Neega Benson, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her tied-back hair is auburn. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also is a firm believer in the womanly ideal.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To prove her worth to the world; and money/treasure
Flaws: Depressed, Impulsive, Disease. Bonds: Adventurer, Rich. Occupation: Ruler
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Chain shirt.
Andraste Aloro, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is generally shirtless and showing off her tattooed chest. Her chestnut hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her father raised her in a mountain cabin. Andraste liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has never given up on her poetry dream.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to reunite with her old friends
Ideals: Athletic, Opinionated, Artistic. Bonds: Attractive, Nature, Adventurer. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2300 sp.
Paymon Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a well pressed and immaculate suit (or dress). His brown hair is lengthy. His eyes are gold and beady.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
