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NPC Generator

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Advanced [show]


Hupe Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He wears a fancy white suit. His white hair is cut jaggedly and amateurishly. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Bather and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Bonds: Attractive, Job, Poor, Has a crush. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Hupe Nimblefingers, Male Halfling Wizard 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs


Delebean Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who sports tan clothing, slightly heavier than average wear. His auburn hair is braided into rings. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the south; and he is content

Ideals: Justice, Entrepeneur. Flaws: Addict, Impulsive, Mundane. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Delebean Wildwander, Male Gnome Wizard 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Dalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a long, blue, dusty cloak. She wears her white hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not believe in violence as a means to an end. She is a dedicated Barber but believes her peers are too gung-ho.

History: The child of a Barrister, who enjoyed hunting, Dalaba was taken on many hunting expeditions. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has worked as a Barber like her father before her.

Motivation: Retire the richest woman in the west; and further expansion of business

Ideals: Pacifist, Entrepeneur. Flaws: Insane. Bonds: Job, Nature, Family. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Dalaba Sympony, Female Gnome Commoner 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)16 (+3) 18 (+4)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Faral Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Attractive, Religious, Criminal record. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

Faral Ethanasath, Female Half-Elf Rogue 4
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Ignan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Melissa Kirby, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her red hair down. Her face is covered beneath a completely black helmet.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She pushes her goals aggressively. She is also a coward if confronted.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Religious. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Melissa Kirby, Female Human Rogue 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Coral (40 gp). 1 Everburning torch.


Social Check DCs

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