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Advanced [show]


Bruz Paxton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a black shirt with thin grey vertical stripes and brown pants. He has done his best to style his white hair to look like a famous performer. His thin eyebrows rest above his beady violet eyes.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: Bruz was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). During his travels, Bruz and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bruz discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bruz fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Bruz Paxton, Male Half-Orc Fighter 2
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 220 gp. Alexandrite (200 gp). Golden yellow topaz (200 gp).


Social Check DCs


Faral Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A 5'5" southern woman, she is dressed in an above average manner. She keeps her long chestnut hair kept up in a rat tail. Her gray eyes dart from person to person.

Personality: She is overprotective of those who hire her services. She is a great chef.

History: The child of southern immigrants she idolized her father. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and to clean up the streets

Ideals: Gifted. Bonds: Attractive, Guardian, Immigrant, Adventurer. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Faral Arnuanna, Female Elf Fighter 2
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 17 (+3)16 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Orc, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 140 pp. Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (130 gp). 1 Half-Plate.


Social Check DCs


Tethren Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He keeps his black hair in a pixie cut. His silver eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was raised by priests from a young age. His father was a mechanic, and taught him how to fix just about anything. He was granted martial powers by his dying brother.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Religious, Mentor. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Tethren Righteous, Male Tiefling Expert 3
Medium (6'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Pallabar Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his golden hair in a flapper bob. His eyes are a pleasant gray.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. A true patriot, Pallabar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. Through the years after Pallabar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Pallabar's father didn't care for him much, and the feeling was mutual. He has never given up on his poetry dream.

Motivation: He loathes his own lifestyle; and to settle down with his crush

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Has a crush, Military. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Pallabar Umbodoben, Male Gnome Ranger 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)16 (+3) 9 (-1)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp.


Social Check DCs


Drifting Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his brown fur down. His eyes, though not visible through his cowl, are blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As long as the job gets done he does not care how it got done.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Doctor like his mother before him.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Ideals: Professionalism, Gifted. Flaws: Emotional. Bonds: Job, Enemies. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Drifting Of Ivory, Male Tabaxi Fighter 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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