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Advanced [show]


Boddynock Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue tunic with brown highlights, and long pastel pants that bunch up around his shoes. His blonde hair is still thick. He has amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and money/treasure

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Rich. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Boddynock Sympony, Male Gnome Aristocrat 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Murook Springfield, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, black, dusty cloak. Her blonde hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Murook will drive conversation. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a Apothecary, her father struggled to pay the bills. Murook was born on a far eastern forest where she grew up under the tutelage of her father, an expert Layabout. She now spends her time doing works of charity.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and a deep hatred of goblins

Ideals: Extrovert, Philantrophist. Flaws: Hedonist. Bonds: Immigrant, Poor, Enemies. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Murook Springfield, Female Half-Orc Paladin 2
Medium (5'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 7000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs


Habor Vice, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His black hair is braided into rings. He has several tiny sapphire earrings on each ear.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Professionalism. Flaws: Addict, Disease. Bonds: Immigrant, Rich. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Habor Vice, Male Tiefling Warrior 1
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 13 (+1)17 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Coral (140 gp).


Social Check DCs


Charles Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his red hair down. His gray eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. Charles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Charles has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insane, Disease, Insomniac. Bonds: Family. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Charles Winchester, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp. 1 Masterwork studded leather.


Social Check DCs


Traulam Petrie, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She tends to wear a large violet jacket. She sports black long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Abrasive and pushy, she has a hard time making friends. She receives visions of the future at random moments

History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Attractive, Military. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Traulam Petrie, Female Half-Elf Ranger 3
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)9 (-1) 15 (+2)15 (+2)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 sp.


Social Check DCs

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