Varg Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He has done his best to style his black hair to look like a famous performer. His violet unseeing eyes seem to look past you.
Personality: Varg wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north; and expand his business
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 400 gp.
Arjhan Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Bowyer. He has a slight overbite and is overall scrawny. His white crest is slicked back into a classic pompadour. His ears are large.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Military, Rich, Adventurer. Occupation: Bowyer
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 500 sp.
Arnold Kimberly, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a grey poncho over his likewise colored trousers and shirt. He wears a broad hat to hide his balding. His gray eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.
Motivation: An old rival family wants him found; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Athletic. Flaws: Insane. Bonds: Family, Poor, Adventurer. Occupation: Server
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 1000 cp. Golden pearl (70 gp). 1 Masterwork Common Ranged Weapon.
Kaladan Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying gold crest a little too much giving a sharp gold color. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 18th year, his parents were killed by a gnolls raid, leaving Kaladan alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark
Flaws: Ugly, Terse. Bonds: Adventurer, Enemies, Religious. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Deep green spinel (80 gp).
Anne Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red collared shirt and grey skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. Her white hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a small toy that she constantly fidgets with.
History: Anne hails from a village terrorized by drow. In her 16th year, her parents were killed by a drow raid, leaving Anne alone in the world. After a stint in an orphanage, she was adopted. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and someone believes her a fraud
Ideals: Optimist. Flaws: Addict. Bonds: Enemies, Adventurer. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp. 1 Masterwork Heavy steel shield.
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