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NPC Generator

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Advanced [show]


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy blonde hair. His eyes are a pleasant gray.

Personality: He dislikes all the random violence that takes place in the west. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Fargrim was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Fargrim and his spouse have recently divorced.

Motivation: To unite with his sister; and he's repulsed by the pc

Ideals: Pacifist, Entrepeneur. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Fargrim Gorunn, Male Dwarf Warrior 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his quarterstaff ready. His silver hair is knotted and matted. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He would like to get married and retire; and to reunite with his old friends

Ideals: Fighting, Joker, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Bertram Tao, Male Half-Elf Druid 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 sp. Eye agate (8 gp).


Social Check DCs


Wrenn Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large tan mantle and cape that has been intricately interwoven into his brown robe. He is bald on top and has large black tufts of hair around his ears. His eyes are gray and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of southern immigrants he idolized his father. In his 11th year, his parents were killed by a goblins raid, leaving Wrenn alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: A deep hatred of goblins; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Rich, Immigrant, Enemies. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Wrenn Ningel, Male Gnome Aristocrat 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 9 (-1)10 (+0)
Skills History +5, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Shane Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His brown hair has been sun bleached extensively. His ears are large.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his father.

History: He is the product a well kept family trust fund and as such has never really known need. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and gnomish compassion

Ideals: Entrepeneur. Flaws: Ugly, Racist, Fearful. Bonds: Rich. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Shane Beitz, Male Human Cleric 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 17 (+3)17 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Giant, Druidic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 110 gp.


Social Check DCs


Great Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears baggy brown pantaloons and a pastel scarf. Her fur is short and lavender. Her yellow eyes dart from person to person.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was raised in a white middle class family as the only child. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To end her boredom.

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Criminal record. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Great Shoe, Female Tabaxi Ranger 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 11 (+0)18 (+4)
Skills Intimidation +6, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 350 gp. 1 Superior lock.


Social Check DCs

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