Shax Verity, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in collared shirts and wears a proper scarf over her head. She wears her chestnut hair up. Her eyes are gold.
Personality: She loves telling others what to do and how they should feel about things. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform She moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she is currently in port desperately looking for someone to get her out
Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Poor, Slave. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 pp.
Nala Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman dresses in collared shirts and wears a proper scarf over her head. Her clothes are grease stained in places. Her crest is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She pushes her goals aggressively. She is also a coward if confronted.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Immigrant, Religious. Occupation: Crown-heir
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 4000 cp. Chrysoberyl (140 gp). Silver pearl (140 gp). Star rose quartz (20 gp).
Cockaby Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. He wears his red hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cockaby wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Cockaby reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Rich, Military. Occupation: Sculptor
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 310 gp. Deep green spinel (50 gp). Banded agate (5 gp). 1 Breastplate.
Skirt Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears skinny pants and wears a brown and violet robe with the hood down. Her gray fur is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She cannot resist a sob story and will often dote over anyone who has one.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She now spends her time doing works of charity.
Motivation: She is wracked by social anxiety; and to share knowledge with the world
Ideals: Joker, Philantrophist, Logical. Bonds: Attractive, Nature. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. 1 Everburning torch.
Andry Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many tan ritualistic tattoos. She usually wears her white robe and has her axe always slung over her shoulder. Her hair is greying and her face has many wrinkles. Her green unseeing eyes seem to look past you.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels the way she acts is they only way to get by in the world; and wants her loneliness to end
Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Has a crush, Debt. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp. 4 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
