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Advanced [show]


Silaqui Eathalena, Female Elf [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down, and sports empty pouches on her belt. Her silver hair is well kept. Her thin eyebrows rest above her beady green eyes.

Personality: She acts crazy and hedonistic. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur. Flaws: Ugly, Hedonist, Disease, Insomniac. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Silaqui Eathalena, Female Elf Sorcerer 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Avelina Morley, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She wears a wide-brimmed hat to hide her balding. Her blue eyes are passionate and lively.

Personality: Avelina is depressed about a lot of things. She tends to be a nihilist. She also is a firm believer in the womanly ideal.

History: Born in the east to a Seamstress, Avelina learned a great deal about her mother's area of expertise. In her 17th year, her parents were killed by a illithids raid, leaving Avelina alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to prove her worth to the world

Flaws: Depressed, Impulsive. Bonds: Job, Enemies, Criminal record. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Avelina Morley, Female Human Cleric 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white fur is smooth and relatively long. His copper eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich eastern family. His mother was a mechanic, and taught him how to fix just about anything. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: He wants to meet his childhood hero; and someone believes him a fraud

Ideals: Persistence. Bonds: Rich, Enemies, Slave, Adventurer. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Dagger In the Wind, Male Tabaxi Bard 1
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 6000 cp.


Social Check DCs


Oriff Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a hunchback. Her chestnut hair is greasy and uncared for. She wears an eyepatch.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A true patriot, Oriff would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Oriff was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Poor, Adventurer. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oriff Foamtankard, Female Dwarf Aristocrat 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)11 (+0) 12 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Whurbin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, grey cloak. He wears his auburn hair up. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in the south to a Roofer, Whurbin learned a great deal about his father's area of expertise. In his 12th year, his parents were killed by a giants raid, leaving Whurbin alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a deep hatred of giants

Flaws: Ugly, Shy. Bonds: Enemies, Job, Adventurer, Debt. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Whurbin Loderr, Male Dwarf Expert 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 sp.


Social Check DCs

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