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Advanced [show]


Naal Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. He has done his best to style his black hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. Naal was born on a far northern forest where he grew up under the tutelage of his father, an expert Mason. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Someone believes him a fraud; and he is a bit of a kleptomaniac

Flaws: Shy, Insane, Ugly. Bonds: Criminal record, Immigrant, Enemies. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Naal Ilphelkiir, Male Half-Elf Barbarian 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 16 (+3)18 (+4)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Shamash Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His copper crest is lengthy and is close to two feet long. His eyes are likewise gold.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: The child of a Jeweler, who enjoyed hunting, Shamash was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shamash took refuge in the ruined castle and found the beat up hammer and armor he uses now. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shamash Shestendeliath, Male Dragonborn Monk 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)18 (+4) 17 (+3)14 (+2)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 13
Languages Common, Orc, Goblin, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +6

Possessions: 120 gp.


Social Check DCs


Reynard Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears just a yellow suit, and sports empty pouches on his belt. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Reynard will drive conversation. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Reynard's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Extrovert, Artistic. Flaws: Antagonistic, Disease. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Reynard Goltorah, Male Half-Elf Druid 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 sp. Coral (50 gp).


Social Check DCs


Altho Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries a battered rapier and tarnished scythe as well. His chestnut hair is knotted and matted. His eyes are hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Altho has worked very hard to control his curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Altho fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Artistic. Flaws: Disease, Mundane. Bonds: Family. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Altho Whispermouse, Male Halfling Barbarian 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 gp.


Social Check DCs


Horza Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Horza was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his sister; and retire the richest man in the west

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Family. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Horza Badger, Male Half-Orc Paladin 1
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)8 (-1) 14 (+2)14 (+2)
Skills Deception +4, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp. Red garnet (60 gp).


Social Check DCs

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